2/22/2024 0 Comments Fallout shelter level up enduranceA dweller with END 1 will gain 3 hit points per level where a dweller with END 10 will gain 7.5 hit points per level. This determines how many hit points (health) the dweller gains per level. Endurance (END so I don’t have to type Endurance every time) is upgraded via the Fitness room. The higher the strength the less damage they take. This determines how much damage the dweller takes. Strength is upgraded via the Weight room. If you are trying to get the dweller out the door fast, max out at least Strength, Endurance, and Agility. This is important to remember for Endurance. I have done my own personal testing with max stats a dweller at level 1 should reach level 50 between 3 - 5 days in the Wasteland depending on RNG events. The dweller becomes almost completely self-sufficient with maxed out S.P.E.C.I.A.L stats allowing you to leave them out for days with almost no supervision. 4.To best maximize your dwellers survivability in the wastes, max out all of their S.P.E.C.I.A.L stats. You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. Only salvage or sell low-damage weapons when you've equipped all of your dwellers. These weapons can help prepare your dwellers for vault incidents and attacks. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room.
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